![]() ![]() This may be around your grip, or around the neck of a larger one. You can now find what we call 'Edge Types', which essentially are attachments you can strap along the EDGE of your handles. This is where things get a bit controversial. ![]() The other part of this update, we also introduce a new type of attachment. So there is no such thing as a double-sided axe, until you make it so. You can still attach an axe head to most of your basic handles, but now you can find one of these pieces, which will give your handle a bit of extra life, and if you find the right one, will also let you attach more axes to it. Swords have guards, why can't axes too? So we came up with an attachment piece that matches that, but also opens up some new avenues. That's what this update was about, and we started off with a simple idea in mind. We wanted you to have even more FLEXIBILITY to make more and more custom builds. This, didn't in fact fit with what we originally wanted the crafting system to be. We made large axes, large swords, rapiers and sometimes big hammers. But as we watched you play, we found there was a bit of a 'trend' in what weapons were made.Įverything boiled down to a few particular weapons, and we also found that variations all somewhat looked the same. ![]() Some of these can have guards, and pommels, which as of the last update add durability to your handles. For those of you who don't know, in A Township Tale you make weapons by attaching blades, axes, or hammers to handles. Today, I want to talk a bit about crafting, and crafting weapons in particular. ![]()
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